1. Vedenjske lastnosti skozi čas in med državami : eseji o posredni recipročnosti, zavajanju ter narodnostiŽiga Velkavrh, 2022, doktorska disertacija Ključne besede: altruism, behavioral strategies, cross-national study, deception, deception game, experiential behavior, helping game, honesty, indirect reciprocity Objavljeno v RUP: 17.11.2022; Ogledov: 921; Prenosov: 25 Povezava na celotno besedilo |
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3. Gamification in education and learningNežka Sajinčič, Anna Malgorzata Sandak, Andreja Istenič, 2020, objavljeni znanstveni prispevek na konferenci Ključne besede: basic psychological needs, education, engagement, game elements, gamification, motivation, self-determination theory Objavljeno v RUP: 18.03.2020; Ogledov: 1655; Prenosov: 23 Povezava na celotno besedilo |
4. Sprague-Grundy function of matroids and related hypergraphsEndre Boros, Vladimir Gurvich, Nhan Bao Ho, Kazuhisa Makino, Peter Muršič, 2019, izvirni znanstveni članek Ključne besede: matroid, self-dual matroid, impartial game, Sprague-Grundy function, Nim, hypergraph Nim, JM hypergraph Objavljeno v RUP: 11.02.2020; Ogledov: 1306; Prenosov: 97 Povezava na celotno besedilo |
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6. Realizacija namizne igre z igralnim pogonom Unity : zaključna nalogaGašper Moderc, 2018, diplomsko delo Ključne besede: Gospodar prstanov, namizna igra, Lotr: LCG, Unity, realizacija namizne igre, igralni pogoni, Lord of the rings, board game, Lotr: LCG, Unity, board game realization, game engine Objavljeno v RUP: 03.08.2018; Ogledov: 3074; Prenosov: 56 Povezava na celotno besedilo |
7. A three-person deterministic graphical game without Nash equilibriaEndre Boros, Vladimir Gurvich, Martin Milanič, Vladimir Oudalov, Jernej Vičič, 2018, izvirni znanstveni članek Opis: We give an example of a three-person deterministic graphical game that has no Nash equilibrium in pure stationary strategies. The game has seven positions, four outcomes (a unique cycle and three terminal positions), and its normal form is of size only. Thus, the example strengthens significantly the one obtained in 2014 by Gurvich and Oudalov; the latter has four players, five terminals, and normal form of size . Furthermore, our example is minimal with respect to the number of players. Somewhat similar examples were known since 1975, but they were not related to deterministic graphical games. The small size of our example allows us to verify that it has no Nash equilibrium not only in pure but also in independently mixed (so-called behavioral) strategies. For independently mixed strategies two distinct effective payoffs can be considered: along with the classical Markovian evaluation, we also consider a priori evaluation, which may be a better fit for playing in behavioral strategies Ključne besede: deterministic graphical multi-person game, perfect information, Nash equilibrium, directed cycle, terminal position, pure stationary strategy Objavljeno v RUP: 30.03.2018; Ogledov: 3417; Prenosov: 173 Povezava na celotno besedilo |
8. StreetGamez : a moving projector platform for prejected street gamesMatjaž Kljun, Klen Čopič Pucihar, Mark Lochrie, Paul Egglestone, 2015, objavljeni znanstveni prispevek na konferenci Opis: Moving Projector Platform (MPP) is a concept of using an autonomous vehicle, such as Unmanned Aerial Vehicle (UAV), commonly known as a 'drone', as a means to deliver and move the projection to arbitrary location. As a proof of concept this paper presents a design plan for a Moving Projector Game (MPG) called StreetGamez, which facilitates the game play through motion tracking and projection of a playing area, which can move and follow players in the game. This introduces novel abilities, such as: (i) to move the gaming platform before and during the game to the desired location and (ii) to free players from carrying the gaming equipment. Consequently this instigates possibilities to explore and study new exergame paradigms and players' attitudes towards the system as a whole. The concept also has the potential to provide a breakthrough in the social acceptance of drones in gaming scenarios whilst contributing to current debates on the legislation governing drone flights and furthering knowledge in human-drone interaction. Ključne besede: moving projector platform, MPP, moving projector game, MPG, moving projector, moving projections, moving projection games, exergaming, exergame, UAV delivering platform, projecting game, projector game Objavljeno v RUP: 08.08.2016; Ogledov: 4147; Prenosov: 120 Povezava na celotno besedilo |
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