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<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/"><rdf:Description rdf:about="https://repozitorij.upr.si/IzpisGradiva.php?id=23517"><dc:title>Extending graph burning to hypergraphs</dc:title><dc:creator>Burgess,	Andrea C.	(Avtor)
	</dc:creator><dc:creator>Jones,	Caleb W.	(Avtor)
	</dc:creator><dc:creator>Pike,	David A.	(Avtor)
	</dc:creator><dc:subject>Combinatorial games on graphs</dc:subject><dc:subject>pursuit-evasion</dc:subject><dc:subject>graph searching</dc:subject><dc:subject>graph burning</dc:subject><dc:subject>hypergraph theory</dc:subject><dc:description>Graph burning is a round-based game or process that discretely models the spread of influence throughout a network. We introduce a generalization of graph burning which applies to hypergraphs, as well as a variant called "lazy" hypergraph burning. Interestingly, lazily burning a graph is trivial, while lazily burning a hypergraph can be quite complicated. Moreover, the lazy burning model is a useful tool for analyzing the round-based model. One of our key results is that arbitrary hypergraphs do not satisfy a bound analogous to the one in the Burning Number Conjecture for graphs. We also obtain bounds on the burning number and lazy burning number of a hypergraph in terms of its parameters, and present several open problems in the field of (lazy) hypergraph burning.</dc:description><dc:publisher>Založba Univerze na Primorskem</dc:publisher><dc:date>2026</dc:date><dc:date>2026-08-18 11:48:09</dc:date><dc:type>Članek v reviji</dc:type><dc:identifier>23517</dc:identifier><dc:language>sl</dc:language></rdf:Description></rdf:RDF>
