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<metadata xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/"><dc:title>Integration of Hybrid Animation in a 360-degree Environment</dc:title><dc:creator>Ilievski,	Aleksandar	(Avtor)
	</dc:creator><dc:creator>Žilič Fišer,	Suzana	(Avtor)
	</dc:creator><dc:creator>Kolmanič,	Simon	(Avtor)
	</dc:creator><dc:subject>Virtual Reality</dc:subject><dc:subject>Hybrid Animation</dc:subject><dc:subject>360-degree video</dc:subject><dc:subject>Blender</dc:subject><dc:subject>Non-photorealistic Rendering</dc:subject><dc:description>This paper addresses the lack of an existing pipeline for integrating Hybrid Animation in a 360-degree environment. While works like Google Spotlight’s Pearl showcase the expressive potential of cinematic VR (Virtual Reality) animation using stylized NPR (Non-Photorealistic Rendering) techniques, they lack the integration of 2D visual elements. We propose a pipeline that leverages accessible tools, including Blender’s Grease Pencil for 2D animation, NPR shading for stylized 3D rigs, and a 360-degree render using a metadata injector. Our framework makes hybrid 360-degree animation more accessible and adaptable, enabling future developments and creative applications. </dc:description><dc:publisher>Založba Univerze na Primorskem</dc:publisher><dc:date>2025</dc:date><dc:date>2026-01-30 09:28:10</dc:date><dc:type>Delo ni kategorizirano</dc:type><dc:identifier>22571</dc:identifier><dc:identifier>ISBN: 9789612935597</dc:identifier><dc:identifier>DOI: https://doi.org/10.26493/978-961-293-559-7.13</dc:identifier><dc:language>sl</dc:language></metadata>
