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1.
The use of surrounding visual context
Klen Čopič Pucihar, Matjaž Kljun, 2015, published scientific conference contribution abstract

Found in: osebi
Keywords: augmented reality, magic-lens, peephole
Published: 15.10.2015; Views: 1954; Downloads: 21
URL Full text (0,00 KB)

2.
Dual camera magic lens for handheld AR sketching
Jens Grubert, Klen Čopič Pucihar, Matjaž Kljun, 2015, published scientific conference contribution

Found in: osebi
Keywords: magic-lens, dual-camera, sketching, trace-drawing, virtual-tracing
Published: 15.10.2015; Views: 2442; Downloads: 149
URL Full text (0,00 KB)

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StreetGamez
Klen Čopič Pucihar, Matjaž Kljun, Mark Lochrie, Paul Egglestone, 2015, published scientific conference contribution

Abstract: Moving Projector Platform (MPP) is a concept of using an autonomous vehicle, such as Unmanned Aerial Vehicle (UAV), commonly known as a 'drone', as a means to deliver and move the projection to arbitrary location. As a proof of concept this paper presents a design plan for a Moving Projector Game (MPG) called StreetGamez, which facilitates the game play through motion tracking and projection of a playing area, which can move and follow players in the game. This introduces novel abilities, such as: (i) to move the gaming platform before and during the game to the desired location and (ii) to free players from carrying the gaming equipment. Consequently this instigates possibilities to explore and study new exergame paradigms and players' attitudes towards the system as a whole. The concept also has the potential to provide a breakthrough in the social acceptance of drones in gaming scenarios whilst contributing to current debates on the legislation governing drone flights and furthering knowledge in human-drone interaction.
Found in: osebi
Keywords: moving projector platform, MPP, moving projector game, MPG, moving projector, moving projections, moving projection games, exergaming, exergame, UAV delivering platform, projecting game, projector game
Published: 08.08.2016; Views: 3441; Downloads: 113
URL Full text (0,00 KB)

5.
Playing with the artworks
Matjaž Kljun, Klen Čopič Pucihar, Paul Coulton, 2016, published scientific conference contribution

Found in: osebi
Keywords: depth perception, depth ordering, virtual tracing, 3D virtual tracing game design, augmented reality, art
Published: 08.08.2016; Views: 2594; Downloads: 68
URL Full text (0,00 KB)

6.
3D virtual tracing and depth perception problem on mobile AR
Matjaž Kljun, Klen Čopič Pucihar, Leo Gombač, Paul Coulton, Jan Grbac, 2016, published scientific conference contribution

Found in: osebi
Keywords: depth perception, depth ordering, virtual tracing, 3D virtual tracing
Published: 08.08.2016; Views: 2862; Downloads: 125
URL Full text (0,00 KB)

7.
Designing effective mobile augmented reality interactions
Klen Čopič Pucihar, 2015, short scientific article

Found in: osebi
Keywords: augmented reality, dual-view problem, user perspective, device perspective
Published: 03.04.2017; Views: 2020; Downloads: 23
URL Full text (0,00 KB)

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Interaktivna dokumentarna serija iOtok
Valentin Sojar, 2017, undergraduate thesis

Found in: osebi
Keywords: iOtok, interaktivnost, dokumentarni film
Published: 13.11.2017; Views: 1482; Downloads: 40
URL Full text (0,00 KB)

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