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Integration of Hybrid Animation in a 360-degree Environment
Aleksandar Ilievski, Suzana Žilič Fišer, Simon Kolmanič, 2025, independent scientific component part or a chapter in a monograph

Abstract: This paper addresses the lack of an existing pipeline for integrating Hybrid Animation in a 360-degree environment. While works like Google Spotlight’s Pearl showcase the expressive potential of cinematic VR (Virtual Reality) animation using stylized NPR (Non-Photorealistic Rendering) techniques, they lack the integration of 2D visual elements. We propose a pipeline that leverages accessible tools, including Blender’s Grease Pencil for 2D animation, NPR shading for stylized 3D rigs, and a 360-degree render using a metadata injector. Our framework makes hybrid 360-degree animation more accessible and adaptable, enabling future developments and creative applications.
Keywords: Virtual Reality, Hybrid Animation, 360-degree video, Blender, Non-photorealistic Rendering
Published in RUP: 30.01.2026; Views: 572; Downloads: 4
.pdf Full text (211,63 KB)

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