| Title: | Developing an Al Player for the Azul board game : final project paper |
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| Authors: | ID Zec, Aleksandra (Author) ID Kavšek, Branko (Mentor) More about this mentor...  |
| Files: | DIP_Zec_Aleksandra_2026.pdf (8,75 MB) MD5: 6D2267BBE995B9A8D6522BABC18966CD
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| Language: | English |
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| Work type: | Final paper |
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| Typology: | 2.11 - Undergraduate Thesis |
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| Organization: | FAMNIT - Faculty of Mathematics, Science and Information Technologies
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| Keywords: | Azul, minimax algorithm, alpha-beta pruning, heuristic evaluation function, adversarial search, game playing, artificial intelligence, zero-sum games, final project papers |
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| Place of publishing: | Koper |
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| Place of performance: | Koper |
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| Publisher: | A. Zec |
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| Year of publishing: | 2026 |
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| Year of performance: | 2026 |
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| Number of pages: | 1 spletni vir (1 datoteka PDF (IX, 41 str.)) |
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| PID: | 20.500.12556/RUP-23425  |
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| UDC: | 004.8 |
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| COBISS.SI-ID: | 287299331  |
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| Note: | Sistemske zahteve: Adobe Acrobat Reader |
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| Publication date in RUP: | 08.08.2026 |
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| Views: | 23 |
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| Downloads: | 0 |
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