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Title:Developing an Al Player for the Azul board game : final project paper
Authors:ID Zec, Aleksandra (Author)
ID Kavšek, Branko (Mentor) More about this mentor... This link opens in a new window
Files:.pdf DIP_Zec_Aleksandra_2026.pdf (8,75 MB)
MD5: 6D2267BBE995B9A8D6522BABC18966CD
 
Language:English
Work type:Final paper
Typology:2.11 - Undergraduate Thesis
Organization:FAMNIT - Faculty of Mathematics, Science and Information Technologies
Keywords:Azul, minimax algorithm, alpha-beta pruning, heuristic evaluation function, adversarial search, game playing, artificial intelligence, zero-sum games, final project papers
Place of publishing:Koper
Place of performance:Koper
Publisher:A. Zec
Year of publishing:2026
Year of performance:2026
Number of pages:1 spletni vir (1 datoteka PDF (IX, 41 str.))
PID:20.500.12556/RUP-23425 This link opens in a new window
UDC:004.8
COBISS.SI-ID:287299331 This link opens in a new window
Note:Sistemske zahteve: Adobe Acrobat Reader
Publication date in RUP:08.08.2026
Views:23
Downloads:0
Metadata:XML DC-XML DC-RDF
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Secondary language

Language:Slovenian
Title:Razvoj UI igralca za družabno igro Azul : zaključna naloga
Keywords:Azul, alogritem minimax, alfa-beta rezanje, hevristična ocenjevalna funkcija, nasprotniško iskanje, igranje iger, umetna inteligenca, igre z ničelno vsoto, zaključne naloge


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